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Mame4all updated 30-05-2018

Updated: May 30, 2018









We have a working mame4all release being updated by Bob fossil all the hard work is being done by him. Download and github below please remember this is work in progress and things are still broken enjoy.


Download new version at http://www.thefossilrecord.co.uk/wp-content/uploads/rs97/mame4all_rs97_052918.7z


https://rs97.bitgala.xyz/10.%20beta_testing_latest/mame4all/



Your need the mame 0.37b5 ROM set for best results


Changelog 30-05-2018

Build 104: - Added 'Scale Aspect', 'Scale Aspect Fast' and 'Full Screen' scaling modes which should fix various game scaling issues. 'Scale Aspect' is better quality but slower. 'Scale Aspect Fast' may produce a poorer scaled image but is faster. 'Full Screen' will force a game to use the full RS-97 screen resolution which may cause some distortion.

- Fixed issue where ROM folder path wasn't loaded correctly if it contained space characters. - Force 16 bit colour mode for all games.



Changelog 21-05-2018

Build 103: - You can now launch Neo Geo games from the front end. Previously they were listed as supported but the code to run them wasn't being included.



Changelog 12-05-2018

Build 102:

Main change for this version is the switch over to a single .dge - mame4all.dge (you'll need to create a new shortcut to this) . This now contains the frontend and mame. This should stop the crash when you exit a game and let you return to the game menu (mame.dge was crashing trying to closedown SDL) and hopefully eliminate confusion over which file to run.


Changelog 06-05-2018

Build 101:

- Font now drawn at the correct size.

- Removed GCW0 analog stick code.

- Frontend now works at native RS97 resolution.

- Added new Video Aspect to game options - 'Double Vertical' to scale screen to RS97 vertical resolution. Games now use the full screen rather than appearing in letterbox mode.

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